Approved by Faculty Senate.

THAD 307 - Design II - Scenery & Costumes
Oral Flag Course

Department: Theatre and Dance

Course Number: THAD 307 Number of Credits: 3

Course Title: Design II Scenery and Costumes

Catalog Description: Study of the process for creating scenery and costume designs for the stage, including research, conceptualization, and creation of the necessary pieces needed to communicate a design to a director. Course contains production crew assignment. Concurrent registration in THAD 090 required unless excused by the Department. Prerequisites THAD 107, THAD 207. Open to majors and minors or with instructor approval. Offered biyearly.

Offered : Alternate years in the fall

This is an existing course that has previously been approved by A2C2.

Department contact person for this course: Win Lewis

E-mail: wlewis@winona.edu

The proposed course is designed to satisfy the requirement as an Oral Flag Course:

a. earn significant course credit through extemporaneous oral presentations

All designers must learn to take an active part of a design team and present their work to the director and/or the design team at design/production meetings. To better prepare the students for this component of design, all design projects will be presented to the instructor and other students in the class as if in a production meeting. Each student will present their work including their design concept, research to back up their concept and the designs that results from the concept and research. Students will be expected to answer questions on the script, their concept, their research and their work. The oral presentation will be worth from 10% to 20% of their project grade. In additions students will do informal presentations to the class showing their research and preliminary ideas. Though not specified on the point scale, failure to present their research and ideas to the class in an organized manner can reduce their project grade.

b. understand the features and types of speaking in their disciplines

The production meeting is a standard in the theatre. They are done at all levels of theatre from community theatre to Broadway productions. It is important for beginning designer to learn to feel comfortable in this environment and to learn to take active part in this process.

c. adapt their speaking to field-specific audiences

All other members of a production meeting are theatre professionals or students. They share a common vocabulary and a common goal. The mounting of production is a team effort where the exchange and sharing of ideas goes beyond a designer simply stating their own ideas. Designers must learn to work collaboratively incorporating ideas and approaches from all members of the production team resulting in a work that is a synthesis of the production team's creativity.

d. receive appropriate feedback from teachers and peers, including suggestions for improvement

All students will receive both written and verbal feedback on their presentations from the instructor. For each formal presentation a student gives, they will receive a written evaluation from the instructor. This evaluation will discuss the quality of the student's opening statement, design concept presentation, organization of the presentation and use and depth of research used in the presentation. Following each formal presentation there will be an open discussion on the presentation allowing the other students in the class to respond to the presentation. These students will be encouraged to role play other members of a design team to further examine the ideas of the presenter.

e. make use of the technologies used for research and speaking in the fields

The students in the design class are expected to do research using all possible sources including books, journals, magazines, and the WEB. They are also learning the different mediums that are available to them to present their design work from traditional hand drawn, drafted and painted work to computer generated CAD and graphics.

f. learn the conventions of evidence, format, usage, and documentation in their fields

The students are learning how to combine research and script analysis with the artistic skills of drawing and painting to created designs suitable to be used on stage as part of a unified production. They are also learning how to present and defend their ideas to the other members of the production team in a clear and organized manner.

Winona State University
Department of Theatre and Dance

THAD 307 - Design II - Scenery and Costumes

Objective Text Information Project / Evaluations Design Lab Policy
Materials Attendance Policy Due Date Policy Related Web Sights
Calendar EML IV Schedule THAD Season 99/00 THAD Home Page

M, W, F 9:00 - 10:50 334 Minne
Instructor: Win Lewis Office 235 Performing Arts Center
Office Phone : 457-5247 Home Phone : 453-0880 (Not after 10 PM)
E-mail - wlewis@winona.edu
Office Hours : Please see Win's Schedule

B. Oral Communication Flag (3 S.H.)

The purpose of the Oral Communication Flag requirement is to complete the process of providing graduates of Winona State University with the knowledge and experience required to enable them to become highly competent communicators by the time they graduate.

Courses can merit the Oral Communication Flag by demonstrating that they allow for clear guidance, criteria, and feedback for the speaking assignments; that the course requires a significant amount of speaking; that speaking assignments comprise a significant portion of the final course grade; and that students will have opportunities to obtain student and faculty critiques of their speaking.
These courses must include requirements and learning activities that promote students' abilities to...
a. earn significant course credit through extemporaneous oral presentations;
b. understand the features and types of speaking in their disciplines;
c. adapt their speaking to field-specific audiences;
d. receive appropriate feedback from teachers and peers, including suggestions for improvement;
e. make use of the technologies used for research and speaking in the fields; and

f. learn the conventions of evidence, format, usage, and documentation in their fields.


Objectives
1) To continue the study of theatre design communication techniques
2) To continue to explore theatre design practices
3a) To practice Costume Design rendering techniques (and /or)
3b) To practice Set Design rendering techniques & model building

Text Book Information
Required
Text
Due to the large amount of art supplies needed for this class, there will be no required text.
Optional Text
Scenery
Pecktal, Lynn Designing and Drawing for the Theatre
Optional Text
Costumes
Anderson, Barbara & Cletus. Costume Design

Materials
Old
Materials
All Drafting and Drawing tools used in 207 Design Communications
New
Materials
Sketch Book, Velum, Water Color Paper, Illustrations Board, Water Color Paints,
Acrylic Paints, Artist Markers, Artist Colored Pencils

Costume Projects and Evaluation
Sketch Book / Journal 150 Pts
Project One Hedda Gabler by Henrik Ibsen 150 Pts
Project Two Classic Play - Design Concept & Costume Research 200 Pts
Project Three Exploring Color & different Media 200 Pts
Final Project Design Entry- Student Choice from List 300 Pts

 

Scenery Projects & Evaluation
Sketchbook / Journal
200 Pts
Project One Design Concept & Final Drafted Floor Plan
150 Pts
Project Two Working Drawings & Elevations
250 Pts
Project Three Perspective Rendering
150 Pts
Final Project 1/2" or 3/8" Model
250 Pts

Attendance Policy

Class Attendance:

Attendance for this class is mandatory. In most classes attendance is an important element of success in the class, especially when the students are presenting their work to their classmates as individuals or as part of a group. It is unacceptable to not share in the work.
Each Student will be allowed Three (3) Un-excused Absence.

After this the following Penalties will Apply.
First Absence 10 Points off Final Grade
Second Absence 10 Point + 20 Points = 30 Points off Final Grade
Third Absence 10 Point +20 Points + 30 Points = 60 Points Off Final Grade
Each additional absence reduces grade an additional 50 points or one half letter grade

Due to the need for student participation in class projects and on work days this course has class participation points. These points equal 100 points of your total available points.

Attendance will be taken at the beginning of each class. All students not present will be marked absent. Students arriving after this time will be marked present but are considered late. Ten (10) class participation point will be lost for each time a student is marked late.

Admittance to Design Lab

All Students may rent a key for the design studio from the instructor at the cost of Ten Dollars ($10.00) in cash. This rental fee will be returned in full when the student returns the key to the instructor at the end of the semester. This lab is used for more then one class, so students must, when ever possible, cover any drawings that are taped to the desk and put in the flat file any projects that are being worked on. The instructor will do everything possible to protect the students work. I understand that this room is a "lab" or "studio" not a traditional classroom, but please try to pick up any large mess that you generate in the creation of a project.

Due Date Policy

All assignments for this class have specific due dates. All assignments are expected on the assigned day at the beginning of class. I will not accept any assignments past 5 PM on the due date so please turn in what you have. If the assignment is not finished by class time, but is turned in finished by 5 PM a penalty will be imposed, but the assignment will be accepted. All written assignments must be typed (all computer users : the font may no larger than 12 Point, the margins no larger then one (1) inch, and please spell check. )

Any student who, because of a disabling condition, may require some special arrangements in order to meet course requirements should contact the instructor as soon as possible to make necessary accommodations.

This Calendar is subject to change based on the needs of the class.
Significant changes will be announced in class.
If a student has any questions concerning the calendar please ask.

 

Day Costumes Scenery Notes
M Introduction .
W Discussion Research Day .
F Research Day Discussion .
W Preliminary Research & Ideas Presentations a-f
F Work Day .
M Concept Statement Draft Work Day .
W Work Day Floor Plans Approved Costumes 2nd Play Chosen
F Final Sketches Work Day .
M Project 1 Presentation All Work Complete a-f
W Research Day Discussion .
F Discussion Research Day .
M Preliminary Ideas Presentations a-f
W Work Day Sketch Book Evaluations
F Work Day .
M Concept Draft Work Day Costume Concept Draft
W Work Day .
F Costume Project 2 Due Presentations a-f
M Quest Lecturer .
W Color Research Day Work Day .
F Fall Break - No Classes .
M Scenery Project 2 Due Presentations a-f
W Work Day Discussion .
F Work Day Research Day .
M Work Day Preliminary Ideas Presentations a-f
W Work Day Project 4 Plays Chosen
F Work Day Sketch Book Evaluations
M Costume Project 3 Due Presentations a-f
W Research Day Work Day .
F Work Day  
M Scenery Project 3 Due Presentation a-f
W Concept Draft . .
F Work Day .
M Costume Piece List Work Day .
W Work Day .
F Work Day .
M Work Day .
M Work Day Rendering Complete Scenery Presentation a-f
W Work Day Sketch Book Evaluations
F Final Sketches Work Day Costume Presentations a-f
M Work Day .
W Work Day .
F Work Day .
T Work Day .
W Final Project Presentations All Work Complete a-f

Costume Project 1
Costume Project 2
Concept
40 Pts
30 Pts
Concept
40 Pts
Research
30 Pts
20 Pts
Research
35 Pts
Renderings
25 Pts each
75 Pts
Renderings 30 Pts each
90 Pts
Presentation
25 Pts
25 Pts
Presentation
35 Pts
Total
150 Pts
Total
200 Pts

Costume Project 3
Renderings 15 Pts
135 Pts
Research
30 Pts
Presentation
35 Pts
Total
200 Pts

Final Costume Project
Seven Renderings 20 Pts
140 Pts
Two Group Renderings 25 Pts
50 Pts
Concept Statement  
40 Pts
Research  
30 Pts
Class Presentation  
40 Pts
Total  
300 Pts

Scenery Project 1 - Design Concept & Floor Plan
Design Concept
40 Pts
Floor Plan
55 Pts
Research
30 Pts
Class Presentation
25 Pts
Total
150 Pts

Project 2 - Working Drawings & Elevations
Project 3 - Rendering Breakdown
Front Elevations
100 Pts
Accuracy of Rendering 40 Pts
Rear Elevations
75 Pts
Rendering Details 40 Pts
Research
35 Pts
Color Choices 40 Pts
Class Presentation
40 Pts
Class Presentation 30 Pts
Total
250 Pts
Total 150 Pts

1/2" or 3/8" Color Model Breakdown
Model Construction
60 Pts
Model Details
60 Pts
Painting
50 Pts
Neatness/Format
50 Pts
Class Presentation
30 Pts
Total
250 Pts

Design II - Oral Presentation Breakdown
%
1) Clarity / Strength of Opening Statement
20%
2) Concept Presentation
20%
3) Organization of Presentation
20%
4) Overall Clarity of Presentation
20%
5) Quality of Research used in Presentation
10%
6) Effective use of Research for Presentation
10%

Every project required research. There are many ways to do research. Each design project has different demands but there are some standards and guidelines that you should follow.

1) Do not rely on the WEB. It has a great deal of visual information that will be very helpful but it is not the only source available to you and it should not be your only source of information. It is often very inaccurate. To encourage you to use other research sources no more than 1/4 of your total research can be taken from the WEB.

2) When you are doing research and you Xerox something out of a book or magazine take the time to write down the bibliographic information as you make the copies. Then, when you are asked where it came from, you know and you can find the book again if needed.

3) Use all of the resources of the library not just books. Also use magazines, newspapers, and most importantly the librarians. They know the library better then anyone and they can help you find things that most people never new existed in the library.

4) Research can come from more places then the WEB or from printed materials. Look at life/reality too. If you are researching doors and windows go look at buildings around town and take pictures or make sketches of the ones you like. Look closely at them. Look at how they are made. Look at how they work. Look at how they are built into the building. If you are researching hotels go and visit different hotels. Once again take pictures and look at the details not just the entire picture. Don't just look at the counter, look at what is on the counter.

5) Go to museums, antique stores, and art galleries.

6) Keep your sketchbook with you at all times and write down your observations and ideas. Make sketches if you see something that relates to a show you are working on.

7) Research is an never ending activity that is necessary throughout the design process. You never have everything you need. When you realize you are missing something go find it, but also get your work done because the show is going to open.

E.M.Lewis IV 6/99, revised 11/01