Approved by Faculty Senate.
THAD 309 - Design II Lighting and Sound
Oral Flag Course
Theatre and Dance
Course Number: THAD 309
Number of Credits: 3
Course Title: Design II Lighting and Sound
Catalog Description: Study of the process of creating lighting and sound designs for the stage including research, conceptualization, and creation. Course contains production crew assignment. Concurrent registration in THAD 090 required unless excused by the Department. Prerequisites THAD 107. Open to majors and minors or with instructor approval. Offered biyearly.
Offered : Alternate years in the fall
This is an existing course that has previously been approved by A2C2.
Department contact person for this course: Win Lewis
The proposed course is designed
to satisfy the requirement as Oral Flag Course:
a. earn significant course credit through extemporaneous oral presentations
All designers must learn to take an active part of a design team and present their work to the design team at design/production meetings. To better prepare the students for this component of design, all design projects will be presented to the other students in the class as if in a production meeting. Each student will present their work including their design concept, research to back up their concept and the designs that results from the concept and research. Students will be expected to answer questions on their project, including their concept, their research and their realized work. The oral presentation will be worth from 15% to 25% of their project grade.
b. understand the features and types of speaking in their disciplines
Student designers must learn to present and defend their ideas to their colleagues especially directors. The instructor and the other class members will assume the roles of director and designers to explore and challenge the student designers ideas.
c. adapt their speaking to field-specific audiences
All other members of a production meeting are theatre professionals or students. They share a common vocabulary and a common goal. The mounting of production is a team effort where the exchange and sharing of ideas goes beyond a designer simply stating their own ideas. Designers must learn to work collaboratively incorporating ideas and approaches from all members of the production team resulting in a work that is a synthesis of the production team's creativity.
d. receive appropriate feedback from teachers and peers, including suggestions for improvement
All students will receive both written and verbal feedback on their presentations from the instructor. For each formal presentation a student gives, they will receive a written evaluation from the instructor. This evaluation will discuss the quality of the student's opening statement, design concept presentation, organization of the presentation and use and depth of research used in the presentation. Following each formal presentation there will be an open discussion on the presentation allowing the other students in the class to respond to the presentation. These students will be encouraged to role play other members of a design team to further examine the ideas of the presenter.
e. make use of the technologies used for research and speaking in the fields
The students in the design class are expected to do research using all possible sources including books, journals, magazines, and the WEB. They are also learning the different mediums that are available to them to present their ideas from traditional hand drawn, drafted and painted work to computer generated sound, computer controlled lighting and CAD and computer graphics.
f. learn the conventions of evidence, format, usage, and documentation in their fields
The students are learning how to combine research and script analysis with the exploration and study of controlling and modifying light and sound to create designs suitable to be used on stage as part of a unified production. They are also learning how to present and defend their ideas to the other members of the production team in a clear and organized manner.
|Winona State University|
|Department of Theatre and Dance|
|THAD 309 - Design II - Lighting & Sound Design|
|Objective||Computer Lab Access||Evaluations||Text||Design Lab Policy|
|Materials||Attendance Policy||Due Date Policy||Related Web Sights|
|Calendar||EML IV Schedule||THAD Season 00/01||THAD Home Page|
|M,W,F 9:00 - 10:50||334 Minne|
|Instructor: Win Lewis||Office: 235 Performing Arts Center|
|Office Phone : 457-5247||Home Phone : 453-0880 (Not after 10 PM)|
|E-mail - firstname.lastname@example.org|
|Office Hours: See Schedule|
|B. Oral Communication Flag (3 S.H.)|
|The purpose of the Oral Communication Flag requirement is to complete the process of providing graduates of Winona State University with the knowledge and experience required to enable them to become highly competent communicators by the time they graduate. Courses can merit the Oral Communication Flag by demonstrating that they allow for clear guidance, criteria, and feedback for the speaking assignments; that the course requires a significant amount of speaking; that speaking assignments comprise a significant portion of the final course grade; and that students will have opportunities to obtain student and faculty critiques of their speaking.|
|These courses must include requirements and learning activities
that promote students' abilities to...
|1) To continue the study of theatre design communication techniques.|
|2) To continue to explore theatre design practices.|
|3) To improve understanding of the technology needed for lighting & sound design.|
|4) To explore the visual elements associated with lighting & sound design.|
|5) To develop the organizational skills needed for lighting & sound design.|
|6) To practice principles used in lighting & sound design with hands on projects.|
|Text Book Information|
|Required Texts (from THAD 107)|
|Gillette, J. Michael. Theatre Design and Production. Mountain View, CA: Mayfield, 1997.|
|Carter, Paul. Back Stage Handbook. New York: Broadway Press, 1994.|
|New Required Lighting Text|
|Keller, Max. Light Fantastic - The Art and Design of Stage Lighting. Munich: Prestel, 1999.|
|New Required Sound Text|
|Kaye, Deena & James LeBrecht. Sound and Music for the Theatre. Boston: Focal Press, 2000.|
|Old Materials||All Drafting & Drawing tools used in 207 Design Communications|
|New Materials||Sketch Book, Velum|
|Sketch Book / Journal||100|
|Short Lighting Test||75|
|Light Project One ( 2 Emotions)||100|
|Light Project Two (Sound to Light)||125|
|Light Project Three (Shakespeare)||125|
|Final Music Project||200|
Theatre is an Collaborative
Art Form that must be shared. Attendance for this class is mandatory.
Many of the projects will be performance pieces of one form or another by your
fellow classmates. It is unacceptable to not share in their work. Each Student
will be allowed 3 Un-excused Absences. After which the following penalties will
First Absence 1 Point = 1 point off Final Grade
Second Absence 1 Point + 2 Points = 3 Points off Final Grade
Third Absence 1 Point + 2 Points + 3 Points = 6 Points Off Final Grade Etc..
After 5 absences it will be an additional 5 points per class.
Due to the need for student participation in class projects and on work days this course has class participation points. These points equal 15% of your final grade. Attendance will be taken at the beginning of each class. All students not present will be marked absent. Students arriving after this time will be marked present but are considered late. One (1) class participation point will be lost for each time a student is marked late.
Admittance to Design Lab
All Students may rent a key for the design studio from the instructor at the cost of Ten Dollars ($10.00) in cash. This rental fee will be returned in full when the student returns the key to the instructor at the end of the semester. This lab is used for more then one class, so students must, when ever possible, cover any drawings that are taped to the desk and put in the flat file any projects that are being worked on. The instructor will do everything possible to protect the students work. I understand that this room is a "lab" or "studio" not a traditional classroom, but please try to pick up any large mess that you generate in the creation of a project.
Admittance to Computer Lab
All students wishing access to the Watkins 213 computer lab can sign out a key from Win. This key should be signed out for no longer then a 24 hour period. Students working on computer should have a Zip disk to store their work.
Due Date Policy
All assignments for this class have specific due dates. All assignments are expected on the assigned day at the beginning of class. I will not accept any assignments past 5 PM on the due date so please turn in what you have before then. If the assignment is not finished by class time, but it is turned in finished by 5 p.m. a penalty may be imposed, but the assignment will be accepted. All written assignments must be typed (all computer users : the font may no larger than 12 Point, the margins no larger then one (1) inch, and please spell check. )
Any student who, because of a disabling condition, may require some special arrangements in order to meet course requirements should contact the instructor as soon as possible to make necessary accommodations.
|W||Work Day - All Report||PAC Scene Storage|
|F||Reflection & Refraction||334 Minne||67-73|
|W||Lamps/ Cables||334 Minne||75-97|
|F||Lighting Instrumentation||PAC Main Stage||105-119|
|M||Electricity & Lighting Control||334 Minne||153-162|
|W||Lighting Control||Control Booths||147-151|
|F||Color - Color Demonstrations||PAC Main Stage Booth||25-47|
|M||Design Introduction||334 Minne||48-65|
|W||Angles of Light||PAC Scene Storage||169-178|
|F||Text Analysis for Light||334 Minne||179-201|
|M||Lighting Paperwork||334 Minne||203-221|
|W||Lighting Design Discussions||334 Minne||222-229|
|F||Work Day||PAC Scene Storage|
|M||Work Day||PAC Scene Storage|
|W||Light Project 1 - Group 1||PAC Scene Storage||Class Presentation||a-f|
|F||Light Project 1 - Group 2||PAC Scene Storage||Class Presentation||a-f|
|F||Light Project 2 - Group 1||PAC Scene Storage||Class Presentation||a-f|
|M||Light Project 2 - Group 2||PAC Scene Storage||Class Presentation||a-f|
|M||Light Project 3 - Group 1||PAC Scene Storage||Class Presentation||a-f|
|W||Light Project 3 - Group 2||PAC Scene Storage||Class Presentation||a-f|
|F||Sound Introduction||334 Minne||1-64|
|M||Music & Sound||334 Minne||65-180|
|W||Recording Techniques||DBM Booth||109-177|
|F||Recording Techniques 2||DBM Booth|
|M||Work Day||DBM /Main Stage Booths|
|W||Work Day||DBM /Main Stage Booths|
|F||Work Day - Research||DBM /Main Stage Booths|
|M||One Act Project Paper - Draft|
|W||Work Day - Research|
|F||One Act Sound Project - Group 1||DBM Theatre||Class Presentation||a-f|
|M||One Act Sound Project - Group 2||DBM Theatre||Class Presentation||a-f|
|M||Light Hang - All Report||DBM Theatre|
|W||Light Focus - All Report||DBM Theatre|
|F||Project work/Final Project Paper|
|M||Practical Exam - Group 1||DBM Theatre|
|W||Practical Exam - Group 2||DBM Theatre|
|F||Final Exam - All Report||334 Minne|
|T||Final Projects - Group 1||DBM Theatre||Class Presentations||a-f|
|W||Final Projects - Group 2||DBM Theatre||Class Presentations||a-f|
|Light Project 1||
|Light Project 2||Pts.||
Light Project 3
Lighting Paper Work
|Design II - Oral Presentation Breakdown||
|1) Clarity / Strength of Opening Statement||
|2) Concept Presentation||
|3) Organization of Presentation||
|4) Overall Clarity of Presentation||
|5) Quality of Research used in Presentation||
|6) Effective use of Research for Presentation||
Every project required research. There are many ways to do research. Each design project has different demands but there are some standards and guidelines that you should follow.
1) Do not rely on the WEB. It has a great deal of visual information that will be very helpful but it is not the only source available to you and it should not be your only source of information. It is often very inaccurate. To encourage you to use other research sources no more than 1/4 of your total research can be taken from the WEB.
2) When you are doing research and you Xerox something out of a book or magazine take the time to write down the bibliographic information as you make the copies. Then, when you are asked where it came from, you know and you can find the book again if needed.
3) Use all of the resources of the library, not just books. Use magazines, newspapers, and most importantly the librarians. They know the library better then anyone and they can help you find things that most people never knew existed in the library.
4) Research can come from more places then the WEB or from printed materials. Look at life/reality too. If you are researching light coming through doors and windows, go look at buildings around campus or town and take pictures or make sketches of the images you like. If you are researching sound in different public places go and visit some of them.
5) Go to museums, antique stores, and art galleries.
6) Keep your sketchbook with you at all times and write down your observations and ideas. Make sketches if you see something that relates to a project you are working on. Borrow a small tape recorder and record the sounds of a locations you are investigating. How could you re-create the ones you want without all the other background noises.
7) Research is an never ending activity that is done throughout the design process. You never have everything you need. When you realize you are missing something go find it, but also get your work done because the show is going to open.
© E.M.Lewis IV created 6/00 Revised 11/01